tag:blogger.com,1999:blog-8417850843973944836.post111117284133310009..comments2024-02-27T00:19:14.984-08:00Comments on Burning Zeppelin Experience: Prometheus in ChainsMarkhttp://www.blogger.com/profile/16741134687274260833noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-8417850843973944836.post-82029878530253787142009-08-18T11:37:31.266-07:002009-08-18T11:37:31.266-07:00Yay! I'm very pleased that you enjoyed my post...Yay! I'm very pleased that you enjoyed my post. You deserve tons of fame.<br /><br />I similarly enjoy the protoplasmic creativity stage, but I have this deep, implacable need to <i>finish</i>.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8417850843973944836.post-25289770437805030772009-08-14T14:17:04.300-07:002009-08-14T14:17:04.300-07:00This is interesting because I was reading your old...This is interesting because I was reading your old posts including the one about deciding whether something is a story or a game. I don't distinguish as hard. I think this is related to my games being unfinished. I'm not exactly sure why and I can't explain the intuition. But part of why I don't want to publish settings is I need the setting to be changing to incorporate each new game I run in them. And in the process they leave a trail of stories that I can write or inspiration for more stories that I can make more settings out of. I run games in named regions of protoplasmic creativity. I wouldn't know how to run a game in a finished setting. Huh.<br /><br />(Was random rambly comment) Also I'm so tickle bounce squee that you wrote about my games in your blog. Cause I'm vain. Yeah.setrainhttps://www.blogger.com/profile/03205277832027431535noreply@blogger.com